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	<title>HEAVY PIXELATION</title>
	<atom:link href="http://www.heavyness.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://www.heavyness.com/blog</link>
	<description>game artist/stay-at-home dad/eventual game designer</description>
	<lastBuildDate>Wed, 03 Feb 2010 06:44:11 +0000</lastBuildDate>
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		<title>NO MORE (blog moving)</title>
		<link>http://www.heavyness.com/blog/?p=782</link>
		<comments>http://www.heavyness.com/blog/?p=782#comments</comments>
		<pubDate>Wed, 03 Feb 2010 06:44:11 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=782</guid>
		<description><![CDATA[Please goto http://www.heavyness.com/ to continue following this blog&#8230;
Thanks.
]]></description>
			<content:encoded><![CDATA[<p>Please goto <a href="http://www.heavyness.com/">http://www.heavyness.com/</a> to continue following this blog&#8230;</p>
<p>Thanks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>watch: BattleBlock Theater</title>
		<link>http://www.heavyness.com/blog/?p=781</link>
		<comments>http://www.heavyness.com/blog/?p=781#comments</comments>
		<pubDate>Tue, 02 Feb 2010 03:51:51 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[watch:]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=781</guid>
		<description><![CDATA[The Behemoth’s 3rd game…

One part Smash Bros, one part classic platformer.&#160; So much going on and it looks so fun!&#160; Can’t wait to play!
http://devblog.thebehemoth.com/?p=2130
]]></description>
			<content:encoded><![CDATA[<p>The Behemoth’s 3rd game…</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/dxHV5n6AkSI&amp;hl=en_US&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dxHV5n6AkSI&amp;hl=en_US&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>One part Smash Bros, one part classic platformer.&#160; So much going on and it looks so fun!&#160; Can’t wait to play!</p>
<p><a title="http://devblog.thebehemoth.com/?p=2130" href="http://devblog.thebehemoth.com/?p=2130">http://devblog.thebehemoth.com/?p=2130</a></p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>play: gnop</title>
		<link>http://www.heavyness.com/blog/?p=779</link>
		<comments>http://www.heavyness.com/blog/?p=779#comments</comments>
		<pubDate>Thu, 28 Jan 2010 03:43:41 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[game design]]></category>
		<category><![CDATA[play:]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=779</guid>
		<description><![CDATA[Be the ball…
 
http://bitbattalion.com/games/gnop/
]]></description>
			<content:encoded><![CDATA[<p>Be the ball…</p>
<p><a href="http://bitbattalion.com/games/gnop/"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="gnop" border="0" alt="gnop" src="http://www.heavyness.com/blog/wp-content/uploads/gnop.jpg" width="400" height="297" /></a> </p>
<p><a title="http://bitbattalion.com/games/gnop/" href="http://bitbattalion.com/games/gnop/">http://bitbattalion.com/games/gnop/</a></p>
]]></content:encoded>
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		<item>
		<title>damn! Flight Control = $2 million</title>
		<link>http://www.heavyness.com/blog/?p=773</link>
		<comments>http://www.heavyness.com/blog/?p=773#comments</comments>
		<pubDate>Mon, 25 Jan 2010 20:24:45 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[damn!]]></category>
		<category><![CDATA[game design]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=773</guid>
		<description><![CDATA[Firemint has informed TouchArcade that Flight Control has hit over 2 million in sales over the past 10 months with an average daily sales of 6000. Peak sales were over 30,000/day in late March and reached over 20,000 on Christmas Day 2009.

 
http://toucharcade.com/2010/01/25/flight-control-lands-over-2-million-in-sales/
]]></description>
			<content:encoded><![CDATA[<blockquote><p><a href="http://www.firemint.com">Firemint</a> has informed TouchArcade that <em>Flight Control</em> has hit over 2 million in sales over the past 10 months with an average daily sales of 6000. Peak sales were over 30,000/day in late March and reached over 20,000 on Christmas Day 2009.</p>
</blockquote>
<p><a href="http://www.heavyness.com/blog/wp-content/uploads/220440_2.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="220440_2" border="0" alt="220440_2" src="http://www.heavyness.com/blog/wp-content/uploads/220440_2_thumb.jpg" width="300" height="200" /></a> </p>
<p><a title="http://toucharcade.com/2010/01/25/flight-control-lands-over-2-million-in-sales/" href="http://toucharcade.com/2010/01/25/flight-control-lands-over-2-million-in-sales/">http://toucharcade.com/2010/01/25/flight-control-lands-over-2-million-in-sales/</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>play: Continuity</title>
		<link>http://www.heavyness.com/blog/?p=770</link>
		<comments>http://www.heavyness.com/blog/?p=770#comments</comments>
		<pubDate>Fri, 22 Jan 2010 17:51:17 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[game design]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[play:]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=770</guid>
		<description><![CDATA[

http://www.continuitygame.com/
]]></description>
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</p>
<p><a title="http://www.continuitygame.com/" href="http://www.continuitygame.com/">http://www.continuitygame.com/</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>game.001 prototype&#8217;d</title>
		<link>http://www.heavyness.com/blog/?p=766</link>
		<comments>http://www.heavyness.com/blog/?p=766#comments</comments>
		<pubDate>Thu, 14 Jan 2010 08:33:22 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[game design]]></category>
		<category><![CDATA[game dev]]></category>
		<category><![CDATA[game.001]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=766</guid>
		<description><![CDATA[So the wife and I have been throwing around a game idea for a while and I got a simple, Flash prototype up and running.  Very basic, but an user can play the game and now I can test two things&#8230;

Is it fun?
Can I make levels for it?

Answer to both, yes (it&#8217;s fun to me) [...]]]></description>
			<content:encoded><![CDATA[<p>So the wife and I have been throwing around a game idea for a while and I got a simple, Flash prototype up and running.  Very basic, but an user can play the game and now I can test two things&#8230;</p>
<ol>
<li>Is it fun?</li>
<li>Can I make levels for it?</li>
</ol>
<p>Answer to both, yes (it&#8217;s fun to me) and yes.</p>
<p>Next step, better code.  Right now, there is no code saying you beat the level and the user must &#8220;manually&#8221; do something that should be automatic.  After that, more levels and better art (yeah&#8230; I made dev art <img src='http://www.heavyness.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Polybius</title>
		<link>http://www.heavyness.com/blog/?p=765</link>
		<comments>http://www.heavyness.com/blog/?p=765#comments</comments>
		<pubDate>Wed, 13 Jan 2010 01:04:36 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=765</guid>
		<description><![CDATA[The Polybius Experience Re-created [GameSetWatch]
 
A friend of mine knew a guy who saw a kid go crazy after playing Polybius…&#160; Really!&#160; I swear!
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gamesetwatch.com/2010/01/the_polybius_experience_recrea.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29">The Polybius Experience Re-created [<a href="http://www.gamesetwatch.com/2010/01/the_polybius_experience_recrea.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+gamesetwatch+%28GameSetWatch%29">GameSetWatch</a>]</a></p>
<p><a href="http://www.heavyness.com/blog/wp-content/uploads/Polybius.jpg"><img style="border-bottom: 0px; border-left: 0px; display: inline; border-top: 0px; border-right: 0px" title="Polybius" border="0" alt="Polybius" src="http://www.heavyness.com/blog/wp-content/uploads/Polybius_thumb.jpg" width="470" height="376" /></a> </p>
<p>A friend of mine knew a guy who saw a kid go crazy after playing Polybius…&#160; Really!&#160; I swear!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Lego Universe = Awesome</title>
		<link>http://www.heavyness.com/blog/?p=762</link>
		<comments>http://www.heavyness.com/blog/?p=762#comments</comments>
		<pubDate>Sat, 09 Jan 2010 18:53:27 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[preview]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=762</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="437" height="265" id="viddler"><param name="movie" value="http://www.viddler.com/simple_on_site/41303407" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="fake=1" /><embed src="http://www.viddler.com/simple_on_site/41303407" width="437" height="265" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" flashvars="fake=1" name="viddler"></embed></object></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>RROD #6</title>
		<link>http://www.heavyness.com/blog/?p=757</link>
		<comments>http://www.heavyness.com/blog/?p=757#comments</comments>
		<pubDate>Mon, 04 Jan 2010 03:28:11 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[random]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=757</guid>
		<description><![CDATA[This is our sixth red ring of death we&#8217;ve had (we have two Xbox 360s).  It red ringed while playing music&#8230;
Well, one good thing about all these RROD is that the Xbox 720 (or what ever they name the next system) has to be a rock steady, durable piece of electronics. If not, people [...]]]></description>
			<content:encoded><![CDATA[<p>This is our sixth red ring of death we&#8217;ve had (we have two Xbox 360s).  It red ringed while playing music&#8230;</p>
<p>Well, one good thing about all these RROD is that the Xbox 720 (or what ever they name the next system) has to be a rock steady, durable piece of electronics. If not, people aren&#8217;t going to trust Microsoft&#8217;s next system.</p>
<p><a href="http://www.heavyness.com/blog/wp-content/uploads/p_1600_1200_219EBB53-EBA0-4A80-87E8-A1DEBFC6A2E4.jpeg"><img class="alignnone size-full wp-image-364" src="http://www.heavyness.com/blog/wp-content/uploads/p_1600_1200_219EBB53-EBA0-4A80-87E8-A1DEBFC6A2E4.jpeg" alt="" width="225" height="300" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Top 20 rated Xbox Live Indie</title>
		<link>http://www.heavyness.com/blog/?p=753</link>
		<comments>http://www.heavyness.com/blog/?p=753#comments</comments>
		<pubDate>Sun, 03 Jan 2010 04:15:53 +0000</pubDate>
		<dc:creator>heavyness</dc:creator>
				<category><![CDATA[XNA]]></category>
		<category><![CDATA[gaming]]></category>

		<guid isPermaLink="false">http://www.heavyness.com/blog/?p=753</guid>
		<description><![CDATA[Top 20 rated Xbox Live Indie Games 
US Top 20:

I MAED A GAM3 W1TH Z0MB1ES!!!1
Inside Lacrosse&#8217;s CL2010
Arkedo Series &#8211; 03 PIXEL!
Miner Dig Deep
Beat Hazard
ezmuze+ Hamst3r edition
ZP2K9
Groov
Kodu Game Lab
Arkedo Series &#8211; 01 JUMP!
CarneyVale Showtime
Platypus
The Impossible Game
Solar
Avatar Wave: Snowball Fight
Square Off
Gerbil Physics
Johnny Platform Saves Xmas!
Avatar Drop
Twin Blades


I’ve played CarneyVale Showtime, I MAED A GAM3 W1TH Z0MB1ES!!!1, Arkedo [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.joystiq.com/2010/01/02/top-20-rated-xbox-live-indie-games-closing-09/">Top 20 rated Xbox Live Indie Games </a></p>
<blockquote><p><strong>US Top 20</strong>:</p>
<ol>
<li><em>I MAED A GAM3 W1TH Z0MB1ES!!!1</em></li>
<li><em>Inside Lacrosse&#8217;s CL2010</em></li>
<li><em>Arkedo Series &#8211; 03 PIXEL!</em></li>
<li><em>Miner Dig Deep</em></li>
<li><em>Beat Hazard</em></li>
<li><em>ezmuze+ Hamst3r edition</em></li>
<li><em>ZP2K9</em></li>
<li><em>Groov</em></li>
<li><em>Kodu Game Lab</em></li>
<li><em>Arkedo Series &#8211; 01 JUMP!</em></li>
<li><em>CarneyVale Showtime</em></li>
<li><em>Platypus</em></li>
<li><em>The Impossible Game</em></li>
<li><em>Solar</em></li>
<li><em>Avatar Wave: Snowball Fight</em></li>
<li><em>Square Off</em></li>
<li><em>Gerbil Physics</em></li>
<li><em>Johnny Platform Saves Xmas!</em></li>
<li><em>Avatar Drop</em></li>
<li><em>Twin Blades</em></li>
</ol>
</blockquote>
<p>I’ve played <em>CarneyVale Showtime</em>, I MAED A GAM3 W1TH Z0MB1ES!!!1, Arkedo Series – 03 PIXEL! and a handful of others.  The only two I spent money on buying were <em>CarneyVale Showtime and </em>GAM3 W1TH Z0MB1ES.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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